

Vertices are stored in a counter-clockwise order by default, making explicit declaration of face normals unnecessary. The OBJ file format is a simple data format that represents 3D geometry alone - namely, the position of each vertex, the UV position of each texture coordinate vertex, vertex normals, and the faces that make each polygon defined as a list of vertices, and texture vertices. The file format is open and has been adopted by other 3D graphics application vendors.

obj) is a geometry definition file format first developed by Wavefront Technologies for its Advanced Visualizer animation package. The VST, or the Virtual Studio System, is the most widely supported version of blender, and is the standard in digital animation software worldwide.Cinema 4D (professional 3D modeling and animation software) is a three-dimensional model file, which may be exported to graphics editing applications (for example, Adobe Photoshop or Illustrator) or video editing applications (for example, Adobe After Effects or Final Cut Pro). Additionally, the software has numerous visualizers, including ones for realistic lighting, screen-space effects, camera blur, and image blurring. This software also features built-in effects and filters for compositing, including a deformable shape creation filter, an overlay filter, a console effect, a bounce filter, and a deformoscope. If you want to remove all the red eyes just click on 'motion detection' tab. This feature helps you get the perfect blend without disturbing the background. It is used to create smooth transitions between two images.

One of the major feature - the motion detection. In fact, blender is so powerful that some of its advanced features, such as the Para morph or the Auto morph tool, make complex character and object creation and modification tasks easy. It is very convenient to use, easy to expand and edit, has a wide range of features and tools, and has an intuitive interface. Blender include 3D modeling, texturing, UV unwrapping, shading, facial rigging, skinning and fluid dynamics, smoke and particles, soft body simulation and physical simulation.
